Admin Wufc Posted August 20, 2021 Admin Share Posted August 20, 2021 CLASSES Mage Arcane Missiles! will no longer proc with Brain Freeze (all ranks) or Hot Streak talents active Ring of Frost now continues to freeze opponents if the mage is affected by any other crowd control effect other than Cyclone or a frost lockout Rogue Savage Combat (both ranks) will now properly get removed from the rogue's targets out of combat Druid Hibernate is now on the Disorient DR Corrected damage calculations of Thorns for feral druids out of shapeshift forms Shaman Lava Burst will now check for Unleash Flame on impact and recalculate damage if it was active on cast but consumed during travel Paladin Conviction (all ranks) can no longer proc from the HoT effect of Holy Radiance Death Knight Ebon Plague no longer gets applied from spells stolen by Dark Simulacrum Unholy Blight is no longer affected by resilience DUNGEONS & RAIDS Dragon Soul Heroic Will's root effect will now properly get removed if the effect ends before the full duration PVP General Fixed crash with players interrupting channeled spells in PvP scenarios Battle Standards will now adapt to cross faction Corrected Shadow Sight (eyes) spawn times to an universal 90 seconds Unholy Death Knights can no longer buff their pets with Shadow Infusion during the preparation phase Isle of Conquest Fixed crash related to transports QUESTS Gilneas Fixed worgen questline, updated quest templates, corrected flags, fixed combat bugs, panels now close on completion properly, double popups no longer occur on discovery type quests Implemented 9 progressive phases and their settings, added cutscenes Corrected scripts/positioning/gossip/behaviour/movement speed for 182 NPCs/events/objects/items/spell targets Corrected 7700 gestures/emotions during creatures saying text/voicelines Westfall Updated quest templates, corrected flags, reworked zone phasing for 8 phases Corrected scripts/behaviour/positioning/phasing/spawn points for 172 NPCs/items/events WORLD Cleaned up ~10k NPCs MISC All diminishing returns will have a random reset timer between 15s and 20s, up from a static 15s Reworked randomness for Noggenfogger Elixir's effect applications Parachute (Flexweave Underlay) now properly fades when user hits the ground Corrected legacy PvP item prices in Area 52, Netherstorm All previous changelogs are archived on our forums. You can access them by clicking here. 1 1 Link to comment Share on other sites More sharing options...
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