Admin Wufc Posted December 12, 2022 Admin Share Posted December 12, 2022 CLASSES General Improved pet follow movement logics and speed Various fear/root effects should no longer get affected players unable to move longer than intended PriestCorrected Leap of Faith visuals Warlock Legion Strike now divides damage among multiple targets DruidReaching Solar Eclipse with Moonfire will no longer fail to restore mana Eclipse states and energy are now reset on login to avoid sometimes getting stuck/unable to generate/gain/change states Skull Bash (Cat Form) can no longer fail to charge the target HunterCorrected Freezing Trap's target priority WarriorCorrected Intimidating Shout deadzone, glyph, DR, behaviour Bladestorm can now properly visually immune an incoming Cyclone DUNGEONS & RAIDS General Corrected/polished attributes of/for 415 NPCs across 13 Cataclysm Dungeons & Raids (all modes and difficulties) Deadmines Polished rope swing event (height, distance, visuals, etc) Vanessa's corpse should no longer be sometimes unlootable Corrected teleporter gossip menu & activation timing Zul'Gurub Corrected rotations for High Priestess Kilnara Berserker trash mobs can no longer produce double chat text upon chasing a target End Time Corrected flags / spell effects for Echo of Jaina Corrected Moonlance stun effect application Echo of Tyrande now properly checks and resets on wipe Baine's totem will now be despawned on reset and/or death Corrected angle of Murozond's Tail Sweep Hour of Twilight Damage from Arcurion's minions no longer pierce immunity Baradin Hold Replaced all pre-4.3 trash mobs with Destroyed Containment Unit / Disciple of Hate; corrected positioning Corrected timing / range / shape for Occu'thar's Destruction, Focused Fire, Searing Shadows Corrected Alizabal's damage, threat, reset timer, Skewer targeting; boss door now properly closes when engaged Bastion of Twilight Rescripted Chogall gauntlet event to include blizzlike spawns and NPC behaviour Blackwing Descent Poison Soaked Shell now applies Soaked In Poison as intended; affected players now proc Expunge Poison properly Corrected Atramedes' turn speed during Sonic Breath Chimaeron can now properly perform his Double Attack Added missing visual effect to the Orb of Culmination Firelands Reworked Lord Rhyolith's legs/feet hitboxes/targetability Corrected duration of Blazing Power rings Polished Majordomo Staghelm's RP intro Dragon Soul Scripted Cobalt Blood of Shu'ma to ignore non-casters Forgotten One will no longer sometimes fail to spawn Using Heroic Will will no longer remove more auras than intended MYTHICS Added ~90 new head slot items to rewards Reworked Overflowing visuals & corrected post-max absorb amount calculations PVP General All players who receive a queue invitation will be shown on the arena scoreboard whether they join or not (dodging, going offline, etc) Fixed a crash for spectators logging in after a BG has ended QUESTS Darkshore Updated quest templates, set correct flags, corrected quest chains, reworked zone phasing, removed combat bugs Fixed/scripted 95 items/objects/NPCs for loot and loot conditions / interaction effect scripts for quests, made them only work while the appropriate quest is in the log Removed ~920 pre-cata NPCs/objects, corrected states / repositioned / spawned appropriate IDs some of them for ~20 quests total Fixed 35 total objectives/indicators/markers on minimap A Taste for Grouper can now only be taken if the player has fishing learned Redridge Mountains Minor visual improvements across the zone Blackrock Worg Captain is now patrolling & properly uses abilities Corrected NPC behaviour during Darkblaze, Brood of the Worldbreaker Dustwallow Marsh Reworked/improved/corrected/added scripts for 28 quests Added missing quests for Gazlowe Minor improvements in and around Theramore (RP events, visuals, NPC behaviour, etc) MISC Improved/Implemented various SAI scripts and GM commands for QoL Added Andrestrasz Added generic guard scripts to Orgrimmar Grunts & Bluffwatchers Character specific config settings are now saved server-side Implemented and polished Spell Queueing, a slider labeled "Custom Lag Tolerance" in client settings menu. Implemented and polished Healing prediction, an option labeled "Display incoming heals" in client settings menu. Queued spells that failed to execute should no longer leave a client-sided glow on the action bar Minor corrections to Confused Movement Generator (fear/blind/etc pathing) Polished all occurances of glitched numbers appearing in skills bar while training professions All guild heralds will now have the proper guild icons matching an existing guild of their owner NPCs can now be disarmed if they have an offhand or ranged weapon equipped, but no mainhand Corrected quotes for Thomas Miller Mechanical Vehicle NPCs are no longer immune to spells that increase damage taken Fixed an issue that would prevent players from re-entering a wiped raid due to "Encounter in progress" Roaming city guards will now resume waypoint paths after interacting with players Early Implementation of Armory 3D viewer POLLS Added custom NPC and command for modifying experience gain rates All previous changelogs are archived on our forums. You can access them by clicking here. 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