Admin Wufc Posted October 28, 2021 Admin Share Posted October 28, 2021 CLASSES General Pets can no longer be forced to move while rooted Corrected all Guardian behaviours Corrected spell power stacking logic Mage Corrected scaling for Fire Power talents (all ranks) Flamestrike's afterburn AoE DoT effect is now properly boosted by Fire Specialization (with a global fix of similar spells) Rescripted and corrected terrain checks for Blink Warlock Corrected Master Demonologist damage scaling for all pets and guardians Priest Mind Control will now always be removed from both the target and the caster when one is interrupted/removed, corrected spell durations for NPCs NPCs affected by Mind Control now have a 3 second GCD after every spell cast Rogue All kinds of poisons can now apply Savage Combat (both ranks) Hunter Birds of prey no longer have Clench Sniper Training is reapplied every 6 seconds instead of 1 Serpent Sting (all ranks and versions) can be now extended by Cobra Shot up to 20 seconds instead of 6/9/15 Multi-Shot (with any rank of Serpent Spread) will now properly increase the duration of an already existing Serpent Sting (if it's less than 6/9 seconds, respectively) without replacing it Shaman Searing Totem's attacks will now properly prioritise targeting the most recent unit affected by Stormstrike or Flame Shock, reworked distance calculations from talents Paladin Glyph of Seal of Truth's effect will now properly be activated on login without the base spell having to be reapplied Warrior Victorious can no longer proc before Victory Rush is learned, and getting the killing blow with Victory Rush can now chain proc Victorious Using Charge on a different unit than the target will no longer force the player to Auto Attack that unit DUNGEONS & RAIDS General Party flag now correctly gets removed from the players even if they do not leave the dungeon instance via the "green eye" Ragefire Chasm Taragaman the Hungerer no longer drops Taragaman the Hungerer's Heart for players without the quest in their log Stormwind Stockades Pushed back line of attackers at the entrance Injured Guards and Riflemen are now sitting/sleeping in the questgivers rooms Added a missing Lightwell near Nurse Lilian Cleared out some duplicates, repositioned some packs to look blizzlike Randolph Moloch no longer resets the fight after Vanish Adjusted droprate for Lord Overheat's Fiery Core Blackrock Caverns Quest chain is now auto accept/turn in The Vortex Pinnacle Fixed crash condition with Supremacy of the Storm damaging/killing pets/guardians Firelands Beth'tilac can no longer interrupt her own Venom Rain Reworked distance checks between volcanoes and Lord Rhyolith's body in addition to his legs, and corrected the total platform area in which volcanoes can spawn during the fight Living Meteor can no longer fail to spawn a meteor due to a target's immunity Dragon Soul Corrected combat reach (hitbox/spell effects such as Atonement) for Ultraxion and both Arm Tentacles MYTHICS Reworked and rebalanced Mythic loot/satchel system, implemented dynamic scaling per key level Loot tables are now in the database instead of the core Scripted reward code, added support for all 6 satchels, rewards will now be sent to the player via mail if inventory is full Each satchel has now 3 sub tables, based on armour type, class, and general goods Upgrading your loot by having everything obtained in a certain tier will no longer award extra JP/VP/Gold Artifact bags give 1500-2500 gold if the player has obtained every item on its loot tables Fixed crash potential with mount rewards Keystones are now individual, they now upgrade evenly across group members (completing a level 10 dungeon with a level 11 personal key can only grant +2 to the player when the owner gets +3, etc.) Mythic rewards now mirror the level of the completed dungeon key rather than individual key level Fixed issue with keystones not changing upon failing timer Added text, visuals (emote animation + blue/red levelup spell effect), and sounds on Mythic challenge completion, finishing a key now also shows info about next key in the chat Added option to reset key on trying to start a different instance than current key Challenge Mode NPC has been reskinned to Aggra Updated visuals and aesthetics for Aggra, added spell icons, affix descriptions and general information to her interface dialogue and gossip Aggra can now be found in Stormwind/Orgrimmar/Dalaran/Shattrath, now provides the player with a physical keystone item, as well as some RP elements about the system Mythic keystone item is an unsellable quest item unique to each player, with an onuse effect to display info about the players current key, even when a different key is already in progress Added RP text and voicelines to Aggra when starting a Mythic challenge, fixed issue with unlimited/infinite spam Corrected kill counters for Blackrock Caverns, Throne of the Tides, Halls of Origination, The Stonecore Removed respawn mechanic on load in some instances, would make some dungeons complete earlier than intended Added Teeming, Necrotic, Overflowing, Relentless into random affix generation Added 4th affix slot for keys above level 15 Affixes are now split into 4 groups, only 2 of each group can apply to each key at any level, rebalanced groups per level Enemy health and damage multiplier now starts scaling at level 1 instead of 2 Separated Challenge Timer and Enemy Forces quest objectives PVP General Reworked database table and added core support for arena match logging Added check to prevent crossfaction mount morphing in arenas/rated bgs Corrected crossfaction Worgen-Troll female models Capturing in rated battlegrounds will now trigger the helix effect Base capturing helix should no longer have a chance to be off-centered Fixed several BG transport objects PvP flagged players can no longer flag their same-faction duel opponents Temporary summons (not pets) are now removed on duel completion Scripted seasonal arena reward distribution system Implemented Wargames for all maps and brackets Tol Barad Players will now receive a system message if they are removed from siege engines for lacking the Veteran buff Isle of Conquest Players exiting gunship turrets will no longer fall in a random location Siege engines can now be driven as functioning vehicles, they now have 2 flame cannons and a main turret with corrected phasing, spells, and spell damage Alterac Valley Converted scripts of Ivus the Forest Lord & Lokholar the Ice Lord from SAI to CPP Strand of the Ancients Boats are now moving properly Implemented sounds for capturing graveyards Eye of the Storm (rated) Implemented all worldstates Centered all banners Corrected all sounds, notifications, and point reward calculations for capturing bases/flags Capturing flags will now instantly update the score QUESTS Mount Hyjal Adjusted the fade to black screen transition during As Hyjal Burns Players no longer receive Juniper Berries immediately after picking up Inciting the Elements Unbound Flame Spirits can no longer spawn during the channeling effect, corrected the amount of spawns per cast The Return of Baron Geddon - scripted and added RP event with NPCs fighting Twilight Hunters are now in stealth The Fires of Mount Hyjal no longer gets offered earlier than intended The Bears Up There - bears are no longer lootable before the player is on the tree, climbing trees no longer damages the player, multiple bears can now be rescued per tree, action bar should no longer bug out while climbing Twilight Dominators now spawn near the appropriate pillars during Breaking the Bonds Reworked Egg Hunt Corrected HP of birds in the Firelands Hatchery Corrected rewards and achievement for Vigilance on Wings Players now get dismounted after accepting Agility Training: Run Like Hell! Added stun effect to Aerial Swipe during Slash and Burn Scripted onuse effect for Drums of the Turtle God Lava Surgers are no longer present during Caught Unawares Corrected animations in RP event during Leyara Removed Ragnaros from in front of the Firelands raid entrance outside the first quest event The Scarlet Enclave Corrected models for Scarlet Farm Hound, they no longer drop Saronite Arrows for players without the quest ITEMS Weapons and trinkets from Dragon Soul can no longer proc off of each others damage/healing Winter Veil Cookie now properly grants Well Fed MISC Certain objects will no longer "snap-pull" players into them Added text emote responses for Reckful Fixed combat bug caused by NPCs with SAI scripts Introduced Warpweaver Fazsh, a custom NPC for transmogrification Implemented initial rule system of transmogging, added several null checks, added access violation checks Added rules to prevent certain transmog combinations, enabled options to allow others for higher prices Blocked Thrown-Bow transmog Cleaned up issues preventing item mogging appearing as valid with the current system Options will be displayed if players can not afford transmog, panel will close and print a message WORLD Taking various portals to zones/areas where flying is not allowed will now cancel Druid shapeshift forms ANTICHEAT Fixed edgewalking issue - Standing on a ledge with your character models center over the edge and walking/spinning will no longer false positive as airwalking POLLS Mythic dungeon groups that don't beat the timer are now rewarded with a roll at the Mythic Satchels 3 levels lower than the key in progress 1 Link to comment Share on other sites More sharing options...
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